Troubleshooting Player Mapping IDs and Creating Conditional Loops
In this meeting, the State Changer is seeking help with a problem related to a loop through player mapping IDs. They want to create a conditional loop that will skip any mappings that would lead to an error. The State Changer and the other participant discuss where to place the loop and how to handle the errors. They examine the response status codes and decide to introduce a conditional statement in the loop to check if the status code is greater than or equal to 400. If it is, the loop continues to the next iteration, effectively skipping the mapping. They discuss the implementation and provide suggestions on how to best handle the situation.