How to Test and Deploy Flutterflow App on Physical Device: Push Notifications and Token Lifecycle
In this meeting, the State Changers discuss how to get a Flutterflow app onto a physical device for testing native functionality like push notifications. They go through the Flutterflow documentation and explain the process for setting up Flutterflow on different operating systems like macOS and Windows. They also discuss how to get the FCM (Firebase Cloud Messaging) token for push notifications and how to send push notifications using Zano API. The State Changers share their own experiences and explain how they store and retrieve the FCM tokens. They also discuss how to handle token expiration and automatically log out users when their tokens expire. They show examples of how to implement this in Flutterflow using the logout action and error handling. Overall, this meeting provides valuable insights into the process of setting up Flutterflow, integrating push notifications with Zano API, and handling token expiration in Flutterflow apps.